Targeting Mechanics

in broad daylight, actors can shoot guns up to their range limit. Cover provides C+1. Rogues can hide using cover, and actors can look for hiding rogues with perception pings.

in smoke, actors can shoot up to 5m or 1m without ping. rogues can hide in smoke. with ping, they can shoot up to range limit.

being obscured in smoke is a lot like stealth(0)

some eyes can see through smoke.

in shadows actors can shoot 4m and at illuminated targets up to range. rogues can hide in the darkness even if clearly observed by cybernetics.

pings can shoot into darkness.