Skill: Hacking

Hacking
Hacking is a Skill Statistic associated with Training. It is used to attack during a combat hack.

Requirements for Hacking
Actors require a Deck to hack into a network with. The actor must plug the deck into a terminal or access port owned by the network they wish to hack.

Combat Hacking
Combat hacking is a lot like normal combat. The hacker and enemy network roll initiative, and try to murder one another. The hacker's deck has an armor cancel value as well as structure, and the programs they use have quality and damage values. The enemy network has similar statistics. Successfully defeating the enemy network allow the hacker to perform one modification.

Modifications

 * Simply reading or downloading data has no skill attempt and is automatically successful.
 * Topic:Programming: install, delete or replace a program running on the network.
 * Larceny: Manipulating physical security such as elevators and door locks and cameras.
 * Special: Firing network controlled turrets and missiles.
 * Stealth: Assisting other actors who are using stealth to sneak through a secured facility.
 * Style:Tech: Creating your own login profile for the network so you can come back later.

Out of Combat Hacking
When not in combat, actors proficient in the hacking skill can simply use Style:Tech to see if they can successfully hack into networks.

Associated Equipment

 * Decks
 * Programs