Heartbreaking Specialty

This specialty is for player actors who want to fucking murder people with fire. You get Eternal Horror and either Crushing Despair or True Terror. When you take this specialty, you get Hreatbreak at 3N for free. This specialty allows the following picks:

Eternal Horror

 * White - Basilisk Field - Heartbreak@3=15 12m Area(3x3) Ammo(1) Horror(1d6)
 * White - Synthetic Healing - You and allies in 12m gain structure equal to life lost, and 1d6 horror.
 * Blue - Entropic Destruction - Heartbreak@3=21 0m Ammo(1) Area(7x7) Horror(1d6).

Crushing Despair

 * White - Fire and Radiation Effect - Create, manipulate and/or remove fire and radiation within 100m.  Combust concrete in skyscrapers, melt asphalt, boil water storage tanks and inflict radiation sickness in entire city blocks.  In combat, it only stuns people.  Also great for creating illumination.
 * Blue - Radioactive Aura - C1, immune to breaks, cause vomiting 4m. Horror(1d6)
 * Purple - Atomic Combustion - Heartbreak@5=27 12m Ammo(1) Horror(1d6).  Death results in a 5x5 explosion, @4=18, each of those deaths results in a 5x5 @3=9.

True Terror

 * White - Lightning and Magnetism Effect - Create, manipulate and/or remove electric or magnetic effects within 100m. Blackout city blocks, power banks of machinery, disorient angry mobs, rip helicopters out of the air.  In combat, it only stuns people.  Also great for disrupting radio communications.
 * Blue - Magnetic Disruption - C1, immune to breaks, Target via proximity 12m.  Horror(1d6)
 * Purple - Stop Heart - Heartbreak@6 12m Ammo(1), Horror(1d6).  The target dies.