Equipment: Cybernetics

Cybernetics
Cybernetics are a type of equipment that is installed within an actor's body. Cybernetics consists of Prosthetics and Options. Prosthetics are replacement or additional body parts installed in the actor. Options are components installed within Prosthetics in order to modify their function.

Price and Inhumanity
Cybernetics cost eurobucks and also have an inhumanity value. Add up all inhumanity values and compare to an agent's humanity Derived Statistic. If inhumanity is greater than humanity, the agents begins to suffers from cyberpsychosis. Traumatic events can cause upwards of 10 inhumanity gain, maybe even 20 for truly horrifying events, so don't think you'll be sitting pretty with just a few humanity left.

Prosthetics

 * Cyberoptic Mount (50eb 1inh)
 * Cyberoptics replace an actor's eye with a glowing red pinprick of hatred and insanity. They also allow the purchase of Optic options.
 * Cyberaudio Implant (100eb 2inh)
 * Cyberaudio replaces an actor's ears and auditory system. They allow the purchase of Audio options.
 * Controller System (200eb 3inh)
 * Controller Systems are installed on the back of an actors neck. They allow the purchase of Controller options.
 * Arm Prosthetic (200eb 3inh)
 * An Arm Prosthetic replaces an actor's arm with a cold unfeeling robot arm. They grant +5 Structure and allow the purchase of Arm options.
 * Leg Prosthetic (200eb 3inh)
 * Leg Prosthetic replace an actor's leg. Better, stronger, faster.  They grant +5 Structure and allow the purchase of Leg options.
 * Biological Options (0eb 0inh)
 * Biological Options do not require a unique prosthetic to purchase. They tend to be more expensive and less powerful.

Options
A spreadsheet full of options can be found here:

(each option generates 1 inhumanity)

https://docs.google.com/spreadsheets/d/e/2PACX-1vS4T6piRGWIU05ojEqiRBzDBWZ0Ui-vMHaXtn8do2dlJvuL2grhM4KZFrV8pbj29TOwFMjq_6819bLJ/pubhtml?gid=0&single=true