Equipment: Weapons

Build-Your-Own-Weapon System
White weapons are @2=10, blue weapons are @3=10 and purple weapons are @4=10 all with 12m range. Blue weapons get 2 modifiers while purples get 4 modifiers. There's also a few freebies.

Free Modifiers Modifiers
 * Melee: Uses CQC.
 * Automatic: Area(2x2)
 * Thrown: Thrown and range=8m
 * Horror(1d6): used in the Heartbreaker picks, and allows for 2 more modifiers.
 * Range +4m
 * Damage +2
 * Fire(1)
 * Area(+1x+1)
 * EMP and +1L and x1.5 damage
 * Ammo(1) and +1L and x1.5 damage
 * Range=0, Area(7x7): used in some Heartbreaker and Infowar picks.

Keywords

 * Area: Weapon hits all targets in area or brawl. Use highest C#.


 * EMP: This weapon can only do structure damage, not life damage.
 * Fire(#): Grip Saves caused by this weapon suffer C#.
 * Thrown: Actors may choose to use Athletics instead of the normal skill.